Lake/river creation with the update

Creating and sharing new content for VR Sportfishing

Moderators: Scottish Warrior, Yellowstone7, richwest, Pitti

Lake/river creation with the update

Postby paul » Mon Mar 22, 2010 11:20 pm

For creating/editing new bodies of water with the current beta update of VR Sportfishing there are some new parameters to include in your *.lak files:

// Water type: Use one of the following values:
// pond, small_lake, medium_lake, large_lake, stream, medium_river, larger_river

// Maximum water speed of a river, in feet per second.

// Do you want NPC boaters on the water?

// Do you want players to be able to walk and fish from shore? Saying yes
// eliminates the dock fishing option.

// Do you want players to be able to fish from boats?

// Do you want the game to automatically add trees & plants? If you're adding
// objects with the new system you should say "no" to the auto vegetation.

// Average water temperature - Rivers and streams are often colder than still
// waters the same size would be, due to cold springs, dam discharges, etc.
// Setting the ave temp to 50 and the adjustment percentage to 60 is like mixing
// 6 parts 50 degree water with 4 parts of water at the temperature that still
// water would be at that time and place.

There will be more parameters to come in the next few beta updates.

Tight lines,

User avatar
Site Admin
Posts: 936
Joined: Thu Nov 17, 2005 4:28 pm
Location: La Crosse, WI USA

Re: Lake/river creation with the update

Postby bman123 » Tue Mar 23, 2010 11:13 am

Thanks paul im going to give it a try
Posts: 11
Joined: Wed Feb 10, 2010 10:34 pm
Location: Black River Bay,Ny

Re: Lake/river creation with the update

Postby Thanawat13 » Fri Apr 20, 2018 5:17 am

Interesting, I will continue to follow you.
Posts: 2
Joined: Thu Apr 19, 2018 9:54 am

Return to VRS Development

Who is online

Users browsing this forum: Majestic-12 [Bot] and 1 guest