Lake/river creation with the update

Creating and sharing new content for VR Sportfishing

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Lake/river creation with the update

Postby paul » Mon Mar 22, 2010 11:20 pm

For creating/editing new bodies of water with the current beta update of VR Sportfishing there are some new parameters to include in your *.lak files:

// Water type: Use one of the following values:
// pond, small_lake, medium_lake, large_lake, stream, medium_river, larger_river
water_type=medium_river

// Maximum water speed of a river, in feet per second.
max_current=6.0

// Do you want NPC boaters on the water?
npcs_allowed=no

// Do you want players to be able to walk and fish from shore? Saying yes
// eliminates the dock fishing option.
shore_fishing_allowed=yes

// Do you want players to be able to fish from boats?
boat_fishing_allowed=yes

// Do you want the game to automatically add trees & plants? If you're adding
// objects with the new system you should say "no" to the auto vegetation.
auto_vegetation=no

// Average water temperature - Rivers and streams are often colder than still
// waters the same size would be, due to cold springs, dam discharges, etc.
// Setting the ave temp to 50 and the adjustment percentage to 60 is like mixing
// 6 parts 50 degree water with 4 parts of water at the temperature that still
// water would be at that time and place.
ave_temp=50
temp_adjust_percentage=60

There will be more parameters to come in the next few beta updates.

Tight lines,

Paul
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Re: Lake/river creation with the update

Postby bman123 » Tue Mar 23, 2010 11:13 am

Thanks paul im going to give it a try
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