Hi there, paleodust!
Thanks for the reply here. I have done a whole ton of reading here (and also picked up Real World Fly Fishing). Whilst I can most definitely understand Paul's position on the subject of whether or not to continue updating, I cannot help but think of how far this game can really go even just for the love of doin it. Believe me, being a veteran of many outdoors titles and a Beta tester of just as many, I can tell you that a large profit is not possible since it is such a small market for these titles. The outdoors games, hunting and fishing, are niche titles. Even the big ones, such as for example the Deer Hunter series, do not make anywhere near as much money as bigger titles. But, this being our thing, we love them and hope to continue them. The latest one I am a tester for is "theHunter", a great hunting game made by Swedish developers Expansive Worlds. If you haven't already checked it out, go to thehunter.com.
While I would not be able to offer much on the technical side, I most certainly, like many if not all of you here, know my way around a fishing pole! I have access to all different species of fish and many different methods to catch them. I pretty much fish every weekend, all year long, so I am versed in many different conditions and what it takes to catch your target species. This is where I believe I can be a help if ever called upon. One of the biggest methods I can see in this game since all the "parts" are currently in place is trolling. Pike, Muskie, walleye, and lake trout are all caught using trolling methods as well as casting. I believe it would be really cool to fire a large stickbait along the outside edges of weedbeds and troll for muskies!
I am curious though. Something I have noticed is that there seems to be a lack of true monsters in the different species. I mean, no lakers over 20-30lbs, no muskies over 40lbs, no largemouth bass 10 and up, etc. Is it just me? Or is it a side effect of the engine limitations?
Once again, look forward to gettin to know you guys!!