paul wrote:I'll certainly consider those for future updates. I do have plans for an update including steelhead, salmon and white sturgeon. The current update is proving to be quite a bit of work, but I think you'll find it worth the wait. Among other things I've added VLOD (variable level of detail) to the mapping engine. That means I can include much more detailed models of things and when you're up close you'll see more detail than before, but when you're far away the game will switch to a low-detail version. Unless you really look for it you'll never notice it happening, but the benefit is that the scenery will look much better, and potentially run more smoothly too. That will start with the new update, and in time I want to redo the best of the existing lakes and rivers with the new system.
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